Kinshuk | 23 Apr 16:58 2014
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CfP: Special Issue of Springer's Smart Learning Environments Journal

Call for Papers 
Special Issue on "the state of the art in smart learning"
in
Springer's Smart Learning Environments Journal

[Open Access Journal: Publication fee will be waived for accepted papers]

IMPORTANT DATES

Full papers due	:		20 July 2014
Feedback to authors:		31 August 2014
Revised papers due:		25 September 2014
Special issue publication:	December 2014

Guest Editors:
J. Michael Spector, University of North Texas, USA
Marcus Childress, Emporia State University, USA

OBJECTIVES:

The International Association for Smart Learning Environments establishes a broad interpretation of
what might constitute a smart learning environment. A learning environment may be considered smart when
it makes use of adaptive technologies or when it is designed to include innovative features and
capabilities that improve understanding and performance.  Furthermore, a smart learning environment
might include support for collaboration, struggling learners, and motivation. In addition, a flexible
learning environment that automatically makes appropriate adjustments to what a learner knows, has
mastered, and wants to learn next can be considered smart. 

Specific characteristics of a learning environment that indicate smartness include (a) conversational
support for learners, teachers and designers, (b) dynamic updating of student profiles, resources and
(Continue reading)

Dachselt, Raimund | 23 Apr 16:49 2014
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2nd CfP: ACM ITS 2014 Call for Tutorials, Workshops and Studios. Deadline May 12th

Apologies for cross-postings

ITS’14 Second Call for Participation: Tutorials, Workshops and Studios

ACM Interactive Tabletops and Surfaces 2014
Dresden, Germany, November 16-19
http://www.its2014.org

Important Dates

  *   Friday, May 12, 5:00 p.m. PDT: Deadline for proposal submissions
  *   Friday, June 2: Notifications

Tutorials and Studios

ITS 2014 is a premier venue for presenting research in the design and use of new and emerging tabletop and
interactive surface technologies. Attendees join tutorials to get a broad overview of the field of
Interactive Surfaces and Tabletops. This year, we also invite hands-on studios, exploring new and
cutting-edge technologies in the context of interactive surfaces. The deadline for tutorial and studio
submissions will be May 12th 2014, the notifications will be sent on June 2nd 2014.

Please feel free to submit a tutorial or studio proposal about any topic of interest to the community.
Tutorials could for example be on topics like:

  *   Interaction paradigms around large surfaces (tangibles, pens+touch, etc.)
  *   Touch technologies overviews & taxonomies
  *   Overview of social protocols, presence, territoriality, proxemics
  *   Multi-touch sensing approaches
  *   Evaluation methods for surface applications
  *   Multi-touch interaction with mobile devices
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Ali Mazalek | 23 Apr 17:36 2014
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CFP: ACM Tangible, Embedded and Embodied Interaction (TEI) 2015

CALL FOR PARTICIPATION: PAPERS and STUDIOS & WORKSHOPS

ACM TANGIBLE, EMBEDDED AND EMBODIED INTERACTION (TEI) 2015
January 16-19, 2015 in Palo Alto, California, USA
http://tei-conf.org/

===== SUBMISSION DEADLINES =====

• Papers: 01 August 2014, 11:59 pm PST
• Studios & Workshops: 22 August 2014, 11:59 pm PST

The work presented at TEI focuses on physical interaction with computing 
technology and addresses theories, design, user experience, interfaces, 
interaction, and technical development. The intimate size of this 
single-track conference provides a unique forum for exchanging ideas and 
presenting innovative work through talks, demonstrations, posters, art 
installations and performances, and participating in hands-on studios 
and workshops.

With the rise of DIY and maker culture and the acceptance of research in 
tangible, embodied and embedded interaction, the TEI conference has 
gained substantial visibility and activity over the past decade. It 
brings together research disciplines, including tangible computing, 
physical computing, speculative design, IT product design, appliance 
design, whole body interaction, gestural interaction, embodied 
interaction, responsive architecture, and responsive and interactive 
environments and spaces. Application areas are diverse, including: 
public art and performance; games; learning; planning; automotive, 
fashion, furniture, and architectural design; music and sound creation; 
as well as productivity and creativity tools in domains ranging from 
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Roel Vertegaal | 23 Apr 13:49 2014

Postdoctoral Fellow in HCI at Queen's University's Human Media Lab, Canada

Postdoctoral Fellow in Human-Computer Interaction at Queen's University's Human Media Lab

The Human Media Lab (www.humanmedialab.org) is inviting applications for a Postdoctoral Fellow in
Human-Computer Interaction. The laboratory specializes in developing and evaluating advanced
disruptive user interface prototypes. Work at the lab involves conceiving of designs, implementing
hardware and/or software interfaces, and empirically evaluating prototypes of computers of the
future. Our recent emphasis has been on Organic User Interfaces
(en.wikipedia.org/wiki/Organic_user_interface): computers that use non-flat screens. These
include flexible smartphones (www.hml.queensu.ca/paperphone), tablet pcs
(www.hml.queensu.ca/papertab) and spherical and cylindrical form factors
(www.hml.queensu.ca/telehuman). Many of our prototypes are designed using unique flexible display technologies.

Projects

As part of this project, you will be working on systems that involve flexible displays and 3D printed
objects, with the goal of developing user interfaces that have three dimensional shape and are capable of
conveying real-world haptics to users (see www.hml.queensu.ca/morephone for an example). The study of
the effects of these haptics and functionality of these objects will be an integral part of the research.
You will be collaborating with some of the world's top designers, including Yves Behar of Fuseproject
(Jawbone, XO laptop), the world's premier flexible display firm Plastic Logic, as well as with top
haptics engineers at our main partner Immersion, Inc. You will also be responsible for supervizing PhD
and MSc students at the lab in a collaborative, creative, forward-looking yet ri
 gorous fashion, and for publishing and disseminating the work at top conferences and the popular press.

Funding

The position is generously supported by Immersion, Inc. (www.immersion.com), Fuseproject
(www.fuseproject.com), Plastic Logic (www.plasticlogic.com), the Natural Sciences and Engineering
Research Council of Canada (NSERC).

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info | 23 Apr 13:29 2014
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Call for Long Chapters - Handbook "Web Attacks, Security Computer Science and Parochialism of the Cyber Destructors: Concepts and Analysis from Informatics and Social Sciences"

Handbook Cyber Behaviour Collection :: Blue Herons Editions :: Call for Long 
Chapters 

 - Section 1: New Trends in Software and Hardware: Safety and Security
 - Section 2: Social Sciences for an Analysis of the Computer Science 
Parochialism
 - Section 3: Cyber Behaviour and Strategies for Attacks
 - Section 4: Cyber Destructors and Psychiatric Profile
 - Section 5: Human Dignity and Reputation Online: International Legislation 

The handbook encourages high quality chapters to eradicate ambiguities and 
increasingly unify all participants in computer science, system engineering, 
computer programming, social sciences, advocacy, doctors in psychiatry, etc. 
from production, circulation, safety, security, etc. of the digital 
information to control and the prevention of the cyber attacks. 

Scopes of Interest (not limited to): 

 - Access Control and Privacy Protection
 - Access to Information and Knowledge: Rights and Obligations
 - Advanced Multimodal Interfaces for Security
 - Asperger Syndrome and Autism
 - Attributes and Metrics for Cyber Destructors
 - Authentication Mechanisms and Systems
 - Biological Security Technologies
 - Biometrics Techniques
 - Bipolar Disorder
 - Business and Security Risk Models
 - Cellphone and Multimedia Mobile Data Vulnerable
 - Cryptographic Protocols
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Liadh Kelly | 23 Apr 00:47 2014
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CfP: Medical IR workshop <at> SIGIR (April 28th submission deadline)

*Medical Information Retrieval (MedIR) Workshop *

* http://medir.dcu.ie/ <http://medir.dcu.ie/> At SIGIR 2014, July 11 2014,
Gold Coast, Australia Call for Papers (2 & 4 page) Submission deadline:
April 28 Medical information search refers to methodologies and
technologies that seek to improve access to medical information archives
via a process of information retrieval (IR). Such information is now
potentially accessible from many sources including the general web, social
media, journal articles, and hospital records. Medical information is of
interest to a wide variety of users, including patients and their families,
researchers, general practitioners and clinicians, and practitioners with
specific expertise such as radiologists. Despite the popularity of the
medical domain for users of search engines, and current interest in this
topic within the information retrieval research community, development of
search and access technologies remains particularly challenging. One of the
central issues in medical information search is diversity of the users of
these services. In particular, they will have varying categories of
information needs, varying levels of medical knowledge, and varying
language skills. In addition, the format, reliability, and quality of
biomedical and medical information varies greatly. A single health record
can contain clinical notes, technical pathology data, images, and
patient-contributed histories, and may be linked by a physician to research
papers. The importance of health and medical topics and their impact on
people’s everyday lives makes the need for retrieval of accurate and
reliable information especially important. Determining the likely
reliability of available information is challenging. Finally, as with
information retrieval in general, the evaluation of medical search tools is
vital and challenging. For example, there are no established or
standardized baselines or evaluation metrics, and limited availability of
test collections. This workshop aims to bring together researchers
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Marcela Borge | 22 Apr 22:43 2014
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GROUP 2014 Doctoral Colloquium

Please be sure to pass this announcement along to promising graduate students.

Best,

Marcela Borge
ACM Group 2014 Publicity Co-Chair

=== GROUP 2014 Doctoral Colloquium ===

Important Dates
Applications due: May 7th, 2014; Email collated pdf to: dc <at> group2014.org<mailto:dc <at> group2014.org>
Notification: June 6th, 2014?
Doctoral Colloquium: Nov 9th, 2014

The Doctoral Colloquium (DC) will be a full-day event on November 9, 2014 as part of the GROUP
2014<http://www.acm.org/conferences/group/conferences/group14/> conference. It provides a
forum in which up to 12 selected Ph.D. candidates will meet and discuss their work with each other and with a
panel of experienced researchers and practitioners, including Dan Cosley (Cornell University),
Thomas Herrmann (Ruhr University Bochum), and Geraldine Fitzpatrick (Vienna University of Technology).

Aims
The DC goals are to: (1) build a cohort of new researchers; (2) provide constructive feedback from
GROUP-related experts; (3) encourage research on GROUP-related topics; (4) enable promising new
researchers to attend a leading research conference; (5) illustrate the interrelationship and
diversity of GROUP research; and (6) make participants' GROUP experience enjoyable and rewarding.

Format & Attendance
The colloquium Participants will give short, informal presentations of their work and receive
constructive critiques from both faculty panelists and other DC members. There will also be time for
discussing professionalization issues. Participants will also present their work to the larger GROUP
(Continue reading)

Yoram Chisik | 22 Apr 22:18 2014
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2nd CFP - ACE 2014 - 11th ADVANCES IN COMPUTER ENTERTAINMENT TECHNOLOGY CONFERENCE - 11-14 November, 2014

CALL FOR PAPERS

ACE 2014

11th ADVANCES IN COMPUTER ENTERTAINMENT TECHNOLOGY CONFERENCE
Incorporating 9th International Conference on Digital Interactive Media in Entertainment and Arts (DIMEA)

Funchal, Madeira
11-14 November, 2014

www.ace2014.info

ACE - the leading scientific forum for dissemination of cutting-edge research results in the area of
entertainment computing is inviting the submission of papers, posters, creative showcases, and
workshop proposals to its 11th conference to be held in Funchal, Madeira, 11-14 November, 2014.

Submission deadlines:

Papers:  May 12, 2014
Workshops: May 12, 2014
Creative Showcases: June 2, 2014
Posters:  July 14, 2014

We solicit submissions on a broad range of topics, including, but not limited to:

Technologies and Interactions
* Virtual, augmented and mixed reality
* Ubiquitous and mobile computing
* Tangible, embedded, embodied and robotic interaction
* Affective, intuitive and locative media
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Froehlich, Peter | 22 Apr 23:41 2014
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[AutomotiveUI‘14] Deadline Extension for full and short papers

[ Please apologize for multiple copies ]

CALL FOR SUBMISSIONS – DEADLINE EXTENDED to 07 May

AutomotiveUI‘14: The 6th International Conference on Automotive User Interfaces and Interactive
Vehicular Applications

September 17-19, 2014, Seattle, Washington, USA

DEADLINE EXTENSION to 07 May 2014 (23:59 PST)

Based on a multitude of requests from the Automotive UI Community we have decided to extend the deadline for
submissions of full and short papers.

Just two weeks left to submit your paper to AutomotiveUI, the premier forum for UI research in the
automotive domain.

For further Information visit: http://www.auto-ui.org

AutomotiveUI, the International Conference on Automotive User Interfaces and Interactive Vehicular
Applications, is the premier forum for UI research in the automotive domain. AutomotiveUI brings
researchers and practitioners interested in both the technical and the human aspects of in-vehicle user
interfaces and applications. AutomotiveUI'14 will address novel in-vehicle services, models of and
concepts for enhancing the driver experience, driver performance and behavior, development of (semi-)
autonomous driving, and the needs of different user groups.

TOPICS

AutomotiveUI‚ 2014 invites you to submit original work in one or more of the following formats: full and
short papers, workshops, work-in-progress posters, interactive demonstrations, and tutorials.
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Stephen Boyd Davis | 22 Apr 23:34 2014
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Fully funded studentship in data visualisation, London (AHRC) - deadline soon

Fully funded studentship in data visualisation, London (AHRC) - deadline
soon
Visualising historic time to integrate data across multiple datasets

The Royal College of Art (RCA) and The National Archives (TNA) in London
invite applications for one fully funded Thames Consortium Studentship.
Funded by AHRC, the three year PhD research programme will be supervised
jointly by the RCA and TNA. The studentship begins in late September 2014.

The research
You will undertake a PhD on the visualisation of archive data with
particular emphasis on time-wise interactive visualisations such as
timelines and other chronographics. The research is intended to break new
ground in representing multiple datasets. We see this as a problem of
design, technology, and historiography, where data visualisation and
interactivity hold the key to making sense of large data sets. This research
builds on the achievements of a successful existing PhD project at the RCA.
The project complements the AHRC-funded Big Data project ŒTraces through
Time¹ led by TNA to identify and link individuals across large historical
datasets spanning a wide timeframe.

Applicants should normally have at least a 2:1 from their first degree and a
relevant masters degree. If in doubt about the relevance of your previous
studies, please discuss this with us.

Deadline for applications: midnight (UK time) 28 April 2014.
Interviews likely to be week beginning 26 May.

To discuss academic / industrial aspects of the studentship, email
stephen.boyd-davis <at> rca.ac.uk
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Philippe Palanque | 22 Apr 18:48 2014
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SIGGRAPH Asia 2014 Calls for Submitters

SIGGRAPH Asia 2014 Calls for Submitters

The 7th  <http://sa2014.siggraph.org/en> SIGGRAPH Asia will be held in
Shenzhen, China for the first time from 3 - 6 December 2014 at the Shenzhen
Convention & Exhibition Center. The conference is calling for submissions.
Review the program guidelines carefully, plan your schedule, and submit your
best work for a chance to present at SIGGRAPH Asia 2014.

 <http://sa2014.siggraph.org/en/submitters.html> Program Submission
Deadlines

 <http://sa2014.siggraph.org/en/workshops.html> Workshop Proposals
28 April
 <http://sa2014.siggraph.org/en/submitters/technical-papers.html> Technical
Papers                                             3 June
 <http://sa2014.siggraph.org/en/submitters/courses.html> Courses
10 June

<http://sa2014.siggraph.org/en/submitters/symposium-on-mobile-graphics-and-i
nteractive-applications.html> Symposium on Mobile Graphics and Interactive
Applications   17 June
 <http://sa2014.siggraph.org/en/submitters/emerging-technologies.html>
Emerging Technologies                                       18 June

 <http://sa2014.siggraph.org/en/submitters/computer-animation-festival.html>
Computer Animation Festival                                  9 July 
 <http://sa2014.siggraph.org/en/submitters/posters.html> Posters
9 July
 <http://sa2014.siggraph.org/en/submitters/technical-briefs.html> Technical
Briefs                                             9 July
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Gmane