G.Elisabeta Marai | 15 Sep 23:05 2014

IEEE VIS 2014 CFP: Compass Activities


CFP: Compass Activities

IEEE VIS 2014 is proud to offer our attendees activities to socialize and
meet fellow VIS researchers through the Compass
<http://ieeevis.org/year/2014/info/volunteer/vis-digital-compass> program.
One of our goals in organizing the Compass activities at the main IEEE VIS
conference is to support the next generation of visualization researchers
by helping connect beginning and advanced researchers from the
scientific visualization, information visualization and visual analytics

The Compass activities are open to all registered IEEE VIS participants,
regardless of age and affiliation. The activities are organized by the IEEE
VIS Compass Chairs, who can be reached at compass <at> ieeevis.org.

To register for these events, please visit the corresponding wiki pages
listed below to see the event details. You can directly edit the wiki
providing you are registered on the wiki. If you have an account from prior
years, you are welcome to use the login information, or create a new
account for yourself. Also, there will be a physical poster at the
conference venue to remind everyone of what they signed up for, and also to
allow anyone to sign up in person for any open slots.

Blind Lunch <http://vacommunity.org/VisWeek+Compass+2014>
Tuesday, Nov. 11 (during the lunch time slot)

This is an informal, planned lunch where more senior members in the
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Jo Vermeulen | 15 Sep 22:22 2014

Deadline Extended – CfP: Tutorial & Workshop on Theories and Applications of Social Science for Interactive Tabletops and Surfaces (at ACM ITS 2014)

** Deadline extended to September 27, 2014! **

Call for papers

Social ITS:
Tutorial and Workshop on Theories and Applications of
Social Science for Interactive Tabletops and Surfaces

In conjunction with ACM ITS 2014
Dresden, Germany
November 16, 2014


==== Important Dates ====
* Submission Deadline: September 27, 2014, 5pm PDT [EXTENDED]
* Notification to Authors: September 29, 2014
* NEW EVENT FORMAT: Tutorial (1/2 day) + Workshop (1/2 day): November 16, 2014

==== Social ITS Tutorial + Workshop Theme ====
There is an increasing trend in the human-computer interaction (HCI)
and interactive tabletop and surfaces (ITS) communities towards the
application of social theories describing human and social behaviour
into our technology designs. For example, social theories that
describe how people utilize different spatial distances to engage in
different types of interactions with others, how collaborative and
communication practices are employed in face-to-face environments,
have been appropriated by ITS researchers to create new forms of
interactive surface interactions in a variety of contexts.

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Saskia Kelders | 16 Sep 12:20 2014

CfP IJMI Special Issue on Health Behavior Change Support Systems

Special Issue on Health Behavior Change Support Systems (HBCSS)
in International Journal of Medical Informatics 

***Submission deadline: 31.1.2015***
***Notification to authors: 30.4.2015***
***Revision deadline: 31.7.2015***
***Notification to authors: 30.9.2015***
***Final version due: 30.11.2015***

Special issue website: http://specialissuehbcss.wordpress.com/

========FOCUS AND OBJECTIVE========

“A Behavior Change Support System (BCSS) is a socio-technical information system with psychological
and behavioral outcomes designed to form, alter or reinforce attitudes, behaviors or an act of complying
without using coercion or deception.” (A Foundation for the Study of Behavior Change Support Systems,
Personal and Ubiquitous computing, Vol. 17, No. 6, August 2013, pp. 1223-1235)

The purpose of this International Journal of Medical Informatics Special Issue is to develop a richer
understanding of the Health Behavior Change Support Systems (HBCSSs) as an object of persuasive technology.

All BCSSs have a persuasive component. What distinguishes research into BCSSs from other persuasive
systems is that BCSSs are full-fledged systems, which emphasize user’s voluntariness in the
persuasion process, personal goal-setting, quality and content of information provided,
computer-mediated communication, development of software platforms and architectures, methods and
processes to develop these systems, requirement for 24/7, organizational and social impacts on par with
end-user impacts, and feasible business models, among other issues.
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Carman Neustaedter | 16 Sep 03:02 2014

HCI Grad Student Positions in Domestic Computing


Dr. Carman Neustaedter and the Connections Lab (cLab) are looking for new graduate students (Master’s
or PhD) to join our group in Fall 2015.  Positions are limited and highly competitive, so only the best
candidates will be considered.

Applicants should email carman <at> sfu.ca prior to October 31, 2014 to discuss their interests.

Emails should include:
1. a description of research interests related to the lab’s existing research
2. a curriculum vitae
3. a picture of you acting like a superhero
(emails missing an item will not be read)

CLAB - http://clab.iat.sfu.ca
The Connections Lab (cLab) is a research group, led by Dr. Carman Neustaedter at Simon Fraser University's
School of Interactive Arts and Technology (SIAT). Our group specializes in the areas of human-computer
interaction, domestic computing, interaction design, and computer-supported cooperative work. We
study the design and use of technologies aimed at supporting the everyday activities of families. Many of
our research projects focus on the study and design of family communication systems and pervasive games
for families. We take an application-level focus where we use qualitative methods to investigate the
social and cultural routines and practices of people using technology (as opposed to the study and design
of low-level user interaction techniques). For example, we have conducted a large amount of studies on
how families use existing video chat systems like Skype or FaceTime. We have also designed next
generation video communication systems for the home and mobile contexts while supporting varied
relationships including grandparents/grandchildren, long distance couples, teenage friends,
families with children, students, etc.

We have a strong research and publishing record.  At the flagship HCI conference, CHI 2014, we were one of the
top publishing research groups in terms of number of accepted papers
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Luigi Gallo | 15 Sep 16:21 2014

One Week Left - SITIS 2014 workshops CFPs (Sep 22, 2014)

(Our apologies if you receive multiple copies of this CFP)

SITIS 2014 - the 10th International Conference on SIGNAL IMAGE TECHNOLOGY &

23-27, November 2014 - Marrakech, Morocco


SITIS 2014 workshops

* BigCVEn - Big Data meets Cloud and Virtualized Environment

* CITIMA - Computational Intelligence Techniques for Industrial and Medical

* COMI - Colour and Multispectral Imaging

* COMPLEX NETWORKS - Complex Networks and their Applications

* IEB - Insight on Eye Biometrics

* IWSAC - Security Assurance in the Cloud

* KARE - Knowledge Acquisition, Reuse and Evaluation

* QUAMUS - Quality of Multimedia Services

* UBIS - UBiquity & Information System
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Steffen Lohmann | 15 Sep 15:41 2014

Updated CfP: Visualizations and User Interfaces for Knowledge Engineering and Linked Data Analytics


Visualizations and User Interfaces for Knowledge Engineering and Linked 
Data Analytics

International Workshop at EKAW 2014, 19th International Conference on 
Knowledge Engineering and Knowledge Management
November 24 or 25, 2014, Linköping, Sweden


Submission Deadline: September 30, 2014 (extended)

Motivation and Objectives

With data continuously generated as a result of daily activities within 
organizations and new data sources (sensor streams, linked datasets, 
etc.) introduced within knowledge management, the growth of information 
is unprecedented. Providing knowledge engineers and data analysts with 
visualizations and well-designed user interfaces can significantly 
support understanding of the concepts, data instances and relationships 
of different domains.

The development of appropriate visualizations and user interfaces is a 
challenging task, given the size and complexity of the information that 
needs to be displayed and the varied backgrounds of the users. Further 
challenges emerge from technological developments and diverse 
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Daisuke Katagami | 15 Sep 17:03 2014

Call For Participation - HAI 2014

[We apologize in advance if you receive multiple copies of this message]

Dear colleagues,

We invite you to participate in the 2nd International Conference on
Human-Agent Interaction (HAI 2014) October 29-31, 2014, Tsukuba, Japan

We look forward to seeing you in Tsukuba!



The Second International Conference on Human-Agent Interaction (HAI 2014)
               Tsukuba, Japan, October 29-31, 2014


People are increasingly interacting with computerized agents. Examples
include autonomous and tele-presence robots in homes, healthcare, or
search and rescue, virtual characters in the expanding gaming industry
or for serious games, and agents representing other people through
on-line social and interactive meeting places. Although these broad
areas have their own unique research challenges, there is a clear
commonality to be addressed in the investigation of how people interact
with agents, whether they have physical or virtual embodiments, or
represent remote people or an AI algorithm; this commonality requires
explicit consideration.

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Valerio Luconi | 15 Sep 15:56 2014

Deadline Extension (19 September 2014) for the 8th International Conference on Performance Evaluation Methodologies and Tools - VALUETOOLS2014

The submission deadline for regular papers has been extended to 19 September,

8th International Conference on Performance Evaluation Methodologies and Tools
In-cooperation with ACM SIGMETRICS

9-11 December, 2014
Bratislava, Slovakia


ValueTools focuses on methodologies and practices in modeling, performance
evaluation and optimization of complex systems, gathering researchers from
different communities, such as Computer Science, Networks and
Telecommunications, Operations Research, Optimization, Control Theory and

ValueTools 2014 solicits previously unpublished contributions on new performance
evaluation methodologies and new tools. Three types of contributions are called
for: regular papers, tool papers, and tutorials.

Papers should be no more than 10 pages in length.

Detailed submission and formatting instructions are available at
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Florian 'Floyd' Mueller | 15 Sep 15:02 2014

PhD openings in the Exertion Games Lab at RMIT University, Melbourne, Australia

PhD openings in the Exertion Games Lab at RMIT University, Melbourne, Australia

The Exertion Games Lab (exertiongameslab.org) at RMIT University
(Royal Melbourne Institute of Technology, rmit.edu.au) in Melbourne,
Australia, is seeking exceptional PhD candidates to research the
future of digital play.

The Exertion Games Lab is looking for candidates who value an
interdisciplinary design studio environment. You will be highly
motivated, willing to learn a variety of skills, extremely creative as
well as technical, and also have highly developed analytical and
communicative skills. Prior research experience (publications, etc.)
is desirable and so are hardware prototyping abilities (Arduino, etc.)
and programming skills. We are looking at potential for creativity,
excellence and drive.

We are interested in the following PhD topics:

* Digital Water Play: The candidate will prototype three digital water
play systems and examine users’ interactions to derive an
understanding of digital technology’s opportunities to facilitate
novel bodily water play interactions in surfing, SCUBA diving and
pools. An interest and experience with water activities, interactive
technology, hardware prototyping (including actuators) and aquatic
culture is required. This project will be undertaken with Dr. Florian
‘Floyd’ Mueller & Dr. Sarah Jane Pell (www.sarahjanepell.com)

* Flying robotic play companions: The candidate will prototype three
interactive sports systems with flying robotic companions and study
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Jackie Blanco | 11 Sep 16:38 2014

Invitation: Software Engineering, Mobile Computing and Media Informatics (SEMCMI2015)

The International Conference on Software Engineering, Mobile Computing 
and Media Informatics (SEMCMI2015)
- Part of The Fourth World Congress on Computing and Information 
Technology (WCIT) -

Asia Pacific University of Technology and Innovation (APU)
Kuala Lumpur, Malaysia
October 27-29, 2015

All registered papers will be included in SDIWC Digital Library
The proposed conference on the above theme will be held at Asia Pacific 
University of Technology and Innovation (APU) on October 27-29, 2015 
which aims to enable researchers build connections between different 
digital applications.

The conference welcomes papers on the following (but not limited to) 
research topics:

*Software Engineering
Advanced Database Systems
Advanced Human-Computer Interaction
Artificial Intelligence
Data Mining
Economics of Innovation & Entrepreneurship
Electronic Circuits
Embedded Systems Design & Interfacing
Globalisation & the World Economy
Managing the International Enterprise
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Jackie Blanco | 11 Sep 15:27 2014

Call for Papers: BigData2014 (part of 3rd World Congress) - Malaysia

The International Conference on Data Mining, Internet Computing, and Big 
Data (BigData2014)

Asia Pacific University of Technology and Innovation (APU), Kuala 
Lumpur, Malaysia
November 17-19, 2014 | bigdata2014 <at> sdiwc.net

All registered papers will be included in SDIWC Digital Library.
The conference aims to enable researchers build connections between 
different digital applications. The event is part of The Third World 
Congress on Computing and Information Technology (WCIT). It will be held 
over three days, with presentations delivered by researchers from the 
international community, including presentations from keynote speakers 
and state-of-the-art lectures.

BigData2014 provides opportunities for the delegates to share the 
knowledge, ideas, innovations and problem solving techniques that 
focuses on Interdisciplinary conference on digital business and consumer 


*Data Mining Tasks & Algorithms
- Explorative and visual data mining
- Multimedia mining (audio/video)
- Web mining
- Link and sequence analysis
- Mining text and semi-structured data
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