Frank Pittel | 1 Sep 2010 01:15

cartridge edtasm image for vcc

I'm sorry if this is a duplicate but I haven't seen the original make it to the list.

I'm looking for an image of the cartridge version of edtasm that'll work with vcc.
Anyone know where I can get one or if not how I can "extract" the one I have and use
drivewire to copy it to my pc?

Frank

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Bob Devries | 1 Sep 2010 01:31
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Re: cartridge edtasm image for vcc

Is there any reason why you would choose the cartridge version over the disk 
version of EdtAsm?

----- Original Message ----- 
From: "Frank Pittel" <fwp@...>
To: "CoCoList for Color Computer Enthusiasts" <coco@...>
Sent: Wednesday, September 01, 2010 9:15 AM
Subject: [Coco] cartridge edtasm image for vcc

> I'm sorry if this is a duplicate but I haven't seen the original make it 
> to the list.
>
> I'm looking for an image of the cartridge version of edtasm that'll work 
> with vcc.
> Anyone know where I can get one or if not how I can "extract" the one I 
> have and use
> drivewire to copy it to my pc?
>
> Frank
>
> --
> Coco mailing list
> Coco@...
> http://five.pairlist.net/mailman/listinfo/coco 

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Little John | 1 Sep 2010 01:36

Re: cartridge edtasm image for vcc

Have you tried the one here:
http://www.discover-net.net/~dmkeil/coco/software/cococart.htm

-John's Dad

----- Original Message ----- 
From: "Frank Pittel" <fwp@...>
To: "CoCoList for Color Computer Enthusiasts" <coco@...>
Sent: Tuesday, August 31, 2010 6:15 PM
Subject: [Coco] cartridge edtasm image for vcc

> I'm sorry if this is a duplicate but I haven't seen the original make it 
> to the list.
>
> I'm looking for an image of the cartridge version of edtasm that'll work 
> with vcc.
> Anyone know where I can get one or if not how I can "extract" the one I 
> have and use
> drivewire to copy it to my pc?
>
> Frank
>
> --
> Coco mailing list
> Coco@...
> http://five.pairlist.net/mailman/listinfo/coco 

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Coco mailing list
Coco@...
(Continue reading)

Frank Pittel | 1 Sep 2010 01:55

Re: cartridge edtasm image for vcc


I've been working on a program downloads data from a datalogger via the bitbanger
and then processes it. It's not a huge amount of data but enough that I will
need to page switch the memory and currently my best attempts have been very good
at hanging the emulator! :-)

That results in me having to reload the goofy edtasm dos and restarting edtasm and
finally reloading my source file. I remember back in the day when using the cartridge
version of edtasm that it's an autostart cart and all I would need to do is reset the
emulator and then reload the "tape" version. In either case the disk or tape image is
really just a disk file and while still slower then "disk" the small files I'll be
loading should still load faster then restarting disk edtasm. Does this make sense to
anyone but myself?

For the record I could simply read the data one record (reading) at a time and then
process it without page switching or do it all on my linux machine via perl/shell
script or C and have it run a lot faster. Like most things I do with my coco I'm
doing this for the fun of doing. :-)

the other Frank

On Wed, Sep 01, 2010 at 09:31:33AM +1000, Bob Devries wrote:
> Is there any reason why you would choose the cartridge version over
> the disk version of EdtAsm?
> 
> ----- Original Message ----- From: "Frank Pittel"
> <fwp@...>
> To: "CoCoList for Color Computer Enthusiasts" <coco@...>
> Sent: Wednesday, September 01, 2010 9:15 AM
> Subject: [Coco] cartridge edtasm image for vcc
(Continue reading)

Arthur Flexser | 1 Sep 2010 01:51
Favicon

Re: cartridge edtasm image for vcc

I recall that somebody patched disk Edtasm to get rid of the Kilgus DOS and
use regular Disk Basic.  Maybe somebody knows where to obtain that patch?

Art
On Tue, Aug 31, 2010 at 7:55 PM, Frank Pittel <fwp@...> wrote:

>
> I've been working on a program downloads data from a datalogger via the
> bitbanger
> and then processes it. It's not a huge amount of data but enough that I
> will
> need to page switch the memory and currently my best attempts have been
> very good
> at hanging the emulator! :-)
>
> That results in me having to reload the goofy edtasm dos and restarting
> edtasm and
> finally reloading my source file. I remember back in the day when using the
> cartridge
> version of edtasm that it's an autostart cart and all I would need to do is
> reset the
> emulator and then reload the "tape" version. In either case the disk or
> tape image is
> really just a disk file and while still slower then "disk" the small files
> I'll be
> loading should still load faster then restarting disk edtasm. Does this
> make sense to
> anyone but myself?
>
> For the record I could simply read the data one record (reading) at a time
(Continue reading)

Bob Devries | 1 Sep 2010 01:53
Picon

Re: cartridge edtasm image for vcc

Frank,

in the Cartridge pulldown, select FD-502 config, and seclect the button 
External Rom Image. Then click the browse button to locate your image of 
EdtAsm. The cartridge file is available for download in a few places online.

Sadly, VCC lacks the ability to save the state of the emulation; that would 
make it easier for your particular usage.

Regards, Bob Devries

----- Original Message ----- 
From: "Frank Pittel" <fwp@...>
To: "CoCoList for Color Computer Enthusiasts" <coco@...>
Sent: Wednesday, September 01, 2010 9:55 AM
Subject: Re: [Coco] cartridge edtasm image for vcc

>
> I've been working on a program downloads data from a datalogger via the 
> bitbanger
> and then processes it. It's not a huge amount of data but enough that I 
> will
> need to page switch the memory and currently my best attempts have been 
> very good
> at hanging the emulator! :-)
>
> That results in me having to reload the goofy edtasm dos and restarting 
> edtasm and
> finally reloading my source file. I remember back in the day when using 
> the cartridge
(Continue reading)

Bob Devries | 1 Sep 2010 01:56
Picon

Re: cartridge edtasm image for vcc

And then there's also the patch that someone did to convert tape EdtAsm to 
work with disk. Who was that person... Colin ....

Regards, Bob Devries
Dalby, QLD, Australia

----- Original Message ----- 
From: "Arthur Flexser" <flexser@...>
To: "CoCoList for Color Computer Enthusiasts" <coco@...>
Sent: Wednesday, September 01, 2010 9:51 AM
Subject: Re: [Coco] cartridge edtasm image for vcc

>I recall that somebody patched disk Edtasm to get rid of the Kilgus DOS and
> use regular Disk Basic.  Maybe somebody knows where to obtain that patch?
>
> Art
> On Tue, Aug 31, 2010 at 7:55 PM, Frank Pittel <fwp@...> wrote:
>
>>
>> I've been working on a program downloads data from a datalogger via the
>> bitbanger
>> and then processes it. It's not a huge amount of data but enough that I
>> will
>> need to page switch the memory and currently my best attempts have been
>> very good
>> at hanging the emulator! :-)
>>
>> That results in me having to reload the goofy edtasm dos and restarting
>> edtasm and
>> finally reloading my source file. I remember back in the day when using 
(Continue reading)

Aaron Wolfe | 1 Sep 2010 02:01
Picon

Re: cartridge edtasm image for vcc

On Tue, Aug 31, 2010 at 7:55 PM, Frank Pittel <fwp@...> wrote:
>
> I've been working on a program downloads data from a datalogger via the bitbanger
> and then processes it. It's not a huge amount of data but enough that I will
> need to page switch the memory and currently my best attempts have been very good
> at hanging the emulator! :-)
>
> That results in me having to reload the goofy edtasm dos and restarting edtasm and
> finally reloading my source file. I remember back in the day when using the cartridge
> version of edtasm that it's an autostart cart and all I would need to do is reset the
> emulator and then reload the "tape" version. In either case the disk or tape image is
> really just a disk file and while still slower then "disk" the small files I'll be
> loading should still load faster then restarting disk edtasm. Does this make sense to
> anyone but myself?

You might find MESS useful here.   It has a debugger that lets you
halt, step through instructions, inspect/edit multiple memory areas at
the same time, set breakpoints, view registers, etc.  It's very nice
for debugging tricky code.  You can also save/restore the machine
state an any point.

>
> For the record I could simply read the data one record (reading) at a time and then
> process it without page switching or do it all on my linux machine via perl/shell
> script or C and have it run a lot faster. Like most things I do with my coco I'm
> doing this for the fun of doing. :-)
>
> the other Frank
>
>
(Continue reading)

Aaron Wolfe | 1 Sep 2010 05:08
Picon

A great first CoCo/6809 amateur radio net

Thanks to everyone who attended the net tonight.  It was a lot of fun
to talk about the CoCo with other enthusiasts.  Email and forums are
great but it's nice to just talk sometimes.

All the feedback I've received indicates that we'd like to do it
again.  I think it might be interesting to do a theme or topic each
time if this is going to be a regular thing.  If anyone would like to
comment on frequency (weekly and monthly have been suggested),
scheduling, etc feel free to email me directly or discuss here.

Thanks again
-Aaron
KJ4WII

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Jim Hathaway | 1 Sep 2010 05:28

Re: A great first CoCo/6809 amateur radio net

Aaron,

I had a great time also.  I like the time that you picked for the net
tonight.  As far as the next time I am fine with weekly, monthly, etc.

I also like the idea of a topic that we can all discuss for each net.

Jim Hathaway (KG4KNB)

On Tuesday, August 31, 2010, Aaron Wolfe <aawolfe@...> wrote:
> Thanks to everyone who attended the net tonight.  It was a lot of fun
> to talk about the CoCo with other enthusiasts.  Email and forums are
> great but it's nice to just talk sometimes.
>
> All the feedback I've received indicates that we'd like to do it
> again.  I think it might be interesting to do a theme or topic each
> time if this is going to be a regular thing.  If anyone would like to
> comment on frequency (weekly and monthly have been suggested),
> scheduling, etc feel free to email me directly or discuss here.
>
> Thanks again
> -Aaron
> KJ4WII
>
> --
> Coco mailing list
> Coco@...
> http://five.pairlist.net/mailman/listinfo/coco
>

(Continue reading)


Gmane