18 Aug 2011 20:43
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riddle evan <kunst12000 <at> yahoo.com>
2011-08-18 18:43:52 GMT
2011-08-18 18:43:52 GMT
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cfypeb, eeefmlfbb. http://tysem.ru/inc/img/pucu.html taqnl5 nhpyjqvb4q w92j2, pn1m8xy gv572t. qsncd1heaa5 6jkxtou1.
On 13/01/08 20:26:41, GSR - FR wrote: > Hi, > lynx.abraxas <at> freenet.de (2008-01-13 at 1055.51 +0100): > > IOR. Comparing it with the blender internal raytracer and physical > > values (5 and 1.25, > [...] > > By the way: When disableing RayMirror in the Blender yafray settings > > the fresnel effect does not disappear. It just seems to influence > > the shading ad the sides of the glas. I'm using yafray 0.9 and > > blender 2.45. > > Blender internal as ref is not a good idea, bugs, > inconsistencies... more artistict than real. > https://projects.blender.org/tracker/index.php?func=detail&aid=7910&group_id=9&atid=125 Thanks GSR for Your reply. I know about that bug but I don't think it does concern the fresnel effect. In my test setup with the wine glas and the glas cubes the cubes look all right but the outside of the glas bowl reflects the surrounding too much although it is empty. It looks like glas that was sputtered with a mettal from the outside (I did that in my physics theses). It's too close to a normal mirror. The front scene with the cubes is fully visible in the glas which shouldn't be for a normal unsputtered glas. Using the blender internal raytracer this effect can be nicly controlled by the two fresnel parameters and those adviced realistic parameters (5 and 1.25) yield a very realistic result. But a far smaller fresnell value is necessary to achiev the same effect with blender internal as yafray gives with a fresnel(Continue reading)
Hello! First of all thanks for the great free raytracer. I started with blender/yafray a few weeks ago and am very impressed what can be done with it. But when trying to get a realistic wine glas with yafray and caustics I got stuck reducing the fresnel effect. In the net I found a statement that it would be implicit linked to IOR. Comparing it with the blender internal raytracer and physical values (5 and 1.25, http://www-nw.uni-regensburg.de/~.grr06742.back.physik.uni-regensburg.de/BLENDER/GLAS_B~1.PNG) it is obviously too dominant (freoff= 1.25: http://www-nw.uni-regensburg.de/~.grr06742.back.physik.uni-regensburg.de/BLENDER/GLAS_B~2.PNG) in yafray pics even if the fresnel offset is set to the maximum of 5 (freoff= 5.00: http://www-nw.uni-regensburg.de/~.grr06742.back.physik.uni-regensburg.de/BLENDER/GLAS_B~3.PNG). I would like to know where the strength of the fresnel effect is set in the code of yafray or how to influence it in the xml code (I couldn't find any docs on that and changing the fresnel offset to negativ values in the xml file didn't help). By the way: When disableing RayMirror in the Blender yafray settings the fresnel effect does not disappear. It just seems to influence the shading ad the sides of the glas. I'm using yafray 0.9 and blender 2.45. Any help or hints apreciated Lynx
After anxiously awaiting a render of a commercial tug boat using Yafray, I was disappointed to see the lamps in Blender shining through the meshes above the lamp. The lamp button "layer" function (illuminating only those things on the same layer as the lamp) did not seem to make any difference. Is this a bug or am I missing something? Thank you. This is a great product and look forward to future developments. Evan Riddle USA
Hello, Let me start by introducing myself. I'm Kenneth Venken a Computer Science student from Belgium. (University of Hasselt) I've been willing to join an opensource project for some time now. I'm interested in Ray Tracing and I would like to contribute to this project. Perhaps add a feature and write a Master Thesis about it. (or something like that) Anyway, first things first, getting the source and compiling it. This is how far i get: cvs -d:pserver:anonymous <at> cvs.blender.org:/cvsroot/yafray login Logging in to :pserver:anonymous <at> cvs.blender.org:2401/cvsroot/yafray CVS password: cvs [login aborted]: connect to cvs.blender.org(194.109.217.141):2401 failed: Connection timed out Is the server down/busy? Or am i doing something wrong. Kenneth Venken
Hi! I use a simple solution to remove the flicking blobs of yafray animations, I guess that it maybe improve to yafray render engine. The temporal smoother filter of virtual-dub program (www.virtualdub.org) can reduce only shadow variations whithout remove details of objects and textures. Try it! Sample video on website: http://www.4shared.com/file/15398330/a83378e6/testeYafray1.html (Download mov file to see in better quallity) Teisson Fróes teissonfroes.multiply.com _________________________________________________________________ Chegou o Windows Live Spaces com rede social. Confira http://spaces.live.com/
Hi, we've received a bugreport about missing includes in yafray, making the build fail with gcc 4.3. A patch as well as detailed explanations are available in the Debian BTS[1]. 1. http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=417786 Cheers, -- -- Cyril Brulebois
_______________________________________________ Yafray-devel mailing list Yafray-devel <at> nongnu.org http://lists.nongnu.org/mailman/listinfo/yafray-devel
----- Original Message ----
From: "yafray-devel-request <at> nongnu.org" <yafray-devel-request <at> nongnu.org>
To: yafray-devel <at> nongnu.org
Sent: Thursday, February 8, 2007 10:09:19 AM
Subject: Yafray-devel Digest, Vol 18, Issue 2
Send Yafray-devel mailing list submissions to
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When replying, please edit your Subject line so it is more specific
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Today's Topics:
1. Re: Compiling yafray, error in basictex.cc (Andrea Carbone)
2. Re: Compiling yafray, error in basictex.cc (Mathias Wein)
3. RE: Compiling yafray, error in basictex.cc (Laurence Mehlhorn)
4. Re: Compiling yafray, error in basictex.cc (Laurence Mehlhorn)
----------------------------------------------------------------------
Message: 1
(Continue reading)
Hi there,
as I got very interested in the topic of photorealistic rendering and raytracing in a course at my
university, I want
to take a closer look on yafray. First step would be to compile the source, but I get problems with "line 262 in basictex.cc":
char *ext = strrchr(filename, '.');
I`m compiling it with visual studio 2005, and get the error:
cl : Command line warning D9035 : option 'Og' has been deprecated and will be re
moved in a future release
cl : Command line warning D9002 : ignoring unknown option '/Op'
basictex.cc
src\shaders\basictex.cc(262) : error C2440: 'initializing' : cannot convert from
'const char *' to 'char *'
Conversion loses qualifiers
scons: *** [src\shaders\basictex.obj] Error 2
scons: building terminated because of errors.
As I look up a reference on strrchr, this error makes sense, because filename is a const char*:
at http://www.cplusplus.com/reference/clibrary/cstring/strrchr.html, strrchr is declared as following:
const char * strrchr ( const char * str, int character );
char * strrchr ( char * str, int character );
I tried to add a const: "const char *ext = strrchr(filename, '.');" but then I get errors with the jpeg_librabry.
(Continue reading)Hi, just to let you know, yafray 0.0.9 is available on both debian unstable and debian testing (codenamed `etch'), as one can check by having a look at: http://packages.debian.org/yafray and no bug has been reported so far. So, I guess that you can drop it from your Downloads section. Oh, and that version includes OpenEXR support. Cheers, -- -- Cyril Brulebois
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Soory, I can not help you. Alain Vanhentenryck. Belgium. On 9/21/06, yafray-devel-request <at> nongnu.org <yafray-devel-request <at> nongnu.org> wrote: > Send Yafray-devel mailing list submissions to > yafray-devel <at> nongnu.org > > To subscribe or unsubscribe via the World Wide Web, visit > http://lists.nongnu.org/mailman/listinfo/yafray-devel > or, via email, send a message with subject or body 'help' to > yafray-devel-request <at> nongnu.org > > You can reach the person managing the list at > yafray-devel-owner <at> nongnu.org > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of Yafray-devel digest..." > > > Today's Topics: > > 1. yafray on FreeBSD (David Yeske) > > > ----------------------------------------------------------------------(Continue reading)
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