Re: [osgPlugins] blender osgExport with IPO Curve
Hi Markooz,
I will check the issue tomorrow with your blender file, then i will fix
the blender exporter if needed. I will give your more information
tomorrow.
Happy new year
Cheers,
Cedric
--
Provide OpenGL services around OpenSceneGraph and more
+33 659 598 614 Cedric Pinson mailto:cedric.pinson@...
http://www.plopbyte.net
On Fri, 2010-01-01 at 21:13 +0000, Mark Evin wrote:
> Hi,
>
> First of all, great job to Cedric (and colleagues) for creating the osgExport from Blender. It has helped
immensely.
>
> The armature animations export perfectly, but I still have not been able to export an animation with an IPO
curve (as animation path). The IPO curve seems to work fine in Blender, but when I export, in the log file I
get "WARNING Curve Curve not exported".
>
> Cedric, I see in your July 02 changelog, you write "To bake ipo correctly the object must be check in the
active scene, else the bake of ipo will fail". I guess this is the answer to my issue, but I can't seem to
implement it correctly. Can someone please elaborate on how this should be done?
>
> I have attached a very simple blender example file of an object that animates via armature and IPO curve.
When I export this file, the IPO curve is lost.
>
> Thank you very much!
> Markooz
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=22027#22027
>
>
>
>
> Attachments:
> http://forum.openscenegraph.org//files/test_path_121.zip
>
>
> _______________________________________________
> osg-users mailing list
> osg-users@...
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
Hi Markooz,
I will check the issue tomorrow with your blender file, then i will fix
the blender exporter if needed. I will give your more information
tomorrow.
Happy new year
Cheers,
Cedric
--
Provide OpenGL services around OpenSceneGraph and more
+33 659 598 614 Cedric Pinson mailto:cedric.pinson@...
http://www.plopbyte.net
On Fri, 2010-01-01 at 21:13 +0000, Mark Evin wrote:
> Hi,
>
> First of all, great job to Cedric (and colleagues) for creating the osgExport from Blender. It has helped
immensely.
>
> The armature animations export perfectly, but I still have not been able to export an animation with an IPO
curve (as animation path). The IPO curve seems to work fine in Blender, but when I export, in the log file I
get "WARNING Curve Curve not exported".
>
> Cedric, I see in your July 02 changelog, you write "To bake ipo correctly the object must be check in the
active scene, else the bake of ipo will fail". I guess this is the answer to my issue, but I can't seem to
implement it correctly. Can someone please elaborate on how this should be done?
>
> I have attached a very simple blender example file of an object that animates via armature and IPO curve.
When I export this file, the IPO curve is lost.
>
> Thank you very much!
> Markooz
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=22027#22027
>
>
>
>
> Attachments:
> http://forum.openscenegraph.org//files/test_path_121.zip
>
>
> _______________________________________________
> osg-users mailing list
> osg-users@...
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>