1 Nov 2011 07:14
SF.net SVN: cel:[4571] cel/trunk
Revision: 4571
http://cel.svn.sourceforge.net/cel/?rev=4571&view=rev
Author: jorrit
Date: 2011-11-01 06:14:01 +0000 (Tue, 01 Nov 2011)
Log Message:
-----------
Separated entity template name from dynamic factory name. Up to now
there was the restriction that dynamic factories and entity templates
had to have the same name. This restriction has now been lifted because
it is too restrictive. One small remnant of this restriction still exists
and that is that the dynamic world object spawner (used in combination
with pcspawn property class) can only spawn dynamic objects for which
the template name is the same as the dynamic factory name. We have to think
about a way to also eliminate that restriction.
Modified Paths:
--------------
cel/trunk/apps/elcmtest/elcmtest.cpp
cel/trunk/include/propclass/dynworld.h
cel/trunk/plugins/propclass/dynworld/dynworld.cpp
cel/trunk/plugins/propclass/dynworld/dynworld.h
Modified: cel/trunk/apps/elcmtest/elcmtest.cpp
===================================================================
--- cel/trunk/apps/elcmtest/elcmtest.cpp 2011-10-21 03:51:42 UTC (rev 4570)
+++ cel/trunk/apps/elcmtest/elcmtest.cpp 2011-11-01 06:14:01 UTC (rev 4571)
<at> <at> -279,7 +279,7 <at> <at>
csMatrix3 mat = csYRotMatrix3 (rnd.Get () * 3.1415926535);
iDynamicObject* obj = cell->AddObject (objName, csReversibleTransform (
mat, csVector3 (ox, yoffset-1.0f, oy)));
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