20 Jul 08:41
working machine
From: Jason mclaughlin <mcjason <at> gmail.com>
Subject: working machine
Newsgroups: gmane.comp.gcc.devel
Date: 2008-07-20 06:44:31 GMT
Subject: working machine
Newsgroups: gmane.comp.gcc.devel
Date: 2008-07-20 06:44:31 GMT
> > Anyone familiar with the idea of trying to describe a machine the way
> > it works?
> > like where it's being a machine working the way of having a loop with
> > the problem of being in
> > the middle and then to the outside as how the machine can move? so
> > like if you were to make it a machine
> > that does math the way it works it has machine parts that actually
> > move like the way the calculation is done?
> > so it moves like if this were to try and move as a real machine:
> > for (i = 0; i < 10; i++) {
> > if (i == 3) next;
> > };
> > so as a real machine though, that works the way that would have to as
> > a machine? a machine that can't be anything really working like gears
> > because of how to be in the middle of the loop is to go outside but
> > sometimes not is a problem the way something has to move.
> > so if that's to look like a real machine, it's not a machine that
> > turns around and around mechanically though, because in the middle is
> > back to the beginning. but sometimes through and back around. But it
> > actually has to move like a real machine though.
> > I think I know a way there is to describe a machine that works this
> > way...
> > say on a checkers board you have checker pieces, and say each checker
> > piece is paired with another.
> > now all checker pieces are pairs.
> > the way said, try to make one piece able to move... but you have to
> > move the other it's a pair with at the same time.
> > the board is full, there's no free spaces to move to.
> > so to make a piece move with it's paired piece, find where it can go
> > where there's another pair that can move, that pair can move where
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