7 Jan 10:45
Javolin betatesting and other stuff
Jason McIntosh <zendonut <at> gmail.com>
2006-01-07 09:45:01 GMT
2006-01-07 09:45:01 GMT
Howdy, and Happy New Year from the bowels of the Volity project in beautiful Somerville, Massachusetts. I have a couple of announcements for readers of this list. * Javolin -- as well as a handful of games -- has entered a quiet beta period. By "quiet" I mean that I am trying to limit this testing phase to people I already know to some degree. I've decided to extend the testing invitation to everyone on the volity-devel list, under the logic that we're a fairly small bunch, and if you're so interested in Volity to have subscribed to this list, then I'd like to get your feedback on what we've accomplished so far. You can get yourself set up by visiting http://www.volity.org/betatesting.html . I only ask that you don't share this information far and wide. The system is still very rough -- the entire supporting Web application doesn't exist yet, for one thing. But we do have a functional client, and now's the time to start beating it into shape. * Most of you already know this, but I'm pretty sure I've never made a post about it here, so I'll do so now: Andrew Turner, Andrew Plotkin and I started a Volity-centric company in August. We began to actually work together in December, and one of the reasons we don't post to this list nearly as often as we used to is that we're now able to simply shout across the room at each other. The company's name is Volity Ventures LLC, though we've an (as yet unofficial) DBA of Volity Games that we will probably end up using more. We are building a Volity-driven platform that we're calling Volity.Net. It's basically the open game platform that we've been(Continue reading)
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