1 Jun 18:02
Wiki updates
Jason McIntosh <jmac <at> jmac.org>
2005-06-01 16:02:47 GMT
2005-06-01 16:02:47 GMT
Made a lot of Wiki updates on Monday. I have more to make (mostly based on May's list discussion and other conversations I've had), but invite people to crawl around the new stuff so far and let me know how sane it seems. As always, you can check out the recent changes here: http://www.volity.org/wiki/index.cgi?RecentChanges Summary of my main changes: * Following Doug's note that "role" is already in use by the MUC protocol, I'm taking Zarf's sort-of suggestion to decouple "users" from "players". This makes perfect since to me: a "player" is a single _force_ in the game. When a ruleset says that it supports 2-4 players, this is what it's referring to, after all. In Volity, it so happens that several users can fit into a player. When a player contains only one user (which will be the case most of the time) the terms can be used interchangably and it's all good. (Then again I could be totally wrong and it's even more confusing... we'll see.) Andy came up with an interesting idea, BTW: advisor-bots. That is, a special bot that is designed not to act as a stand-in for a human opponent, but to provide help and advice to individual human players. When invited, instead of joining the table as its own player, it joins the player of the user who invited it. It doesn't need any special UI functions to work; it can provide help over Jabber messaging. And it's completely possible using the protocol we already have defined. * See the "User Departure" and "Table Timeout" pages for some ideas on how we can handle the issue of active users vanishing from the table while a game is in progress, as well as defining how patient(Continue reading)

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