Beckert | 5 Aug 10:55 2007
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OGR stats missing

Hello,
yesterday I sent blocks for OGR, but today they are not in my stats? How 
long will it take until the blocks are in my stats? I though the stats 
run is 0:00 UTC, this is also shown on the stats page.

Tom
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Ralph W. Reid | 6 Aug 16:05 2007
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What's up?

Hmmm...  Stats have not been updated since Saturday (the day before
yesterday), and no OGR stubs are being issued for me to resolve.
Pinging various distributed.net systems seems to indicate that they
are still out there and have a path to where I am, so what's up?

I hope the issue(s) can be resolved soon.  I appreciate the efforts of
those who spend time keeping this stuff running.  I hope things can
get going again soon.  Have a great day.

--

-- 
Ralph.  N6BNO.  Wisdom comes from central processing, not from I/O.
rreid@...  http://personalweb.sunset.net/~rreid
...passing through The City of Internet at the speed of light...
SECANT (x) = TAN (x) / COTAN (x)
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Ian Manners | 6 Aug 18:09 2007
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Re: What's up?

Hi Ralph,

> Hmmm...  Stats have not been updated since Saturday (the day before
> yesterday), and no OGR stubs are being issued for me to resolve.
> Pinging various distributed.net systems seems to indicate that they
> are still out there and have a path to where I am, so what's up?

http://n0cgi.distributed.net/cgi/dnet-finger.cgi?user=bovine

Cheers
Ian Manners

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Benjamin Kaufman | 6 Aug 18:16 2007
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Re: What's up?


On Aug 6, 2007, at 9:09 AM, Ian Manners wrote:

> Hi Ralph,
>
>> Hmmm...  Stats have not been updated since Saturday (the day before
>> yesterday), and no OGR stubs are being issued for me to resolve.
>> Pinging various distributed.net systems seems to indicate that they
>> are still out there and have a path to where I am, so what's up?
>
> http://n0cgi.distributed.net/cgi/dnet-finger.cgi?user=bovine

When in doubt, always look at the .plan  ]:8}>

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Ralph W. Reid | 6 Aug 20:43 2007
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It's back :)

I am now receiving OGR work to process again :) .

Thanks to whoever fixed this problem and got things going again, and
have a great day.

--

-- 
Ralph.  N6BNO.  Wisdom comes from central processing, not from I/O.
rreid@...  http://personalweb.sunset.net/~rreid
...passing through The City of Internet at the speed of light...
COSEC (x) / SEC (x) = (COTAN (x) / TAN (x)) ^ 2
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Ludovic Ferrandis | 6 Aug 21:09 2007

OGR Boinc client

Hi,

I found today a boinc project that make a boinc wrapper for dnet, for  
the OGR project.

<http://yoyo8.homedns.org:88/yoyo/>

I just test it today. I will check tomorrow if I've got the block  
credited :)

If this project is really working, It could be(come) an official dnet  
project. This could bring a lot of computer to dnet...

This is a good evolution for dnet, to be available on 2 networks,  
dnet and boinc.

What do you think about this?

Ludovic
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Coran Fisher | 6 Aug 21:23 2007

Re: OGR Boinc client

I think it's a great idea.  No one needs to use boinc if they choose not
to as the normal clients can still be used so I see this as nothing
but a good thing.  Hopefully it will increase participation. 
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Décio Luiz Gazzoni Filho | 7 Aug 10:54 2007
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[Announcement] Beta client for the PlayStation 3

Dear friends,

The PlayStation 3 is here. Perhaps you know somebody running  
Folding <at> Home on theirs? We couldn't sit idle. Our crack team of  
programmers has ported dnetc to the PlayStation 3 platform, complete  
with optimized RC5-72 assembly code for record-breaking speed.

We really mean it: we have measured the PlayStation 3 processing  
RC5-72 work units at close to 170 Mkeys/sec, easily making this the  
fastest hardware platform our client has been ported to.  This is  
more than 22 times faster than a computer with a Pentium 4 processor  
running at the same clock speed as the PS3's Cell processor. Although  
OGR is enabled on this build, work on optimized OGR cores is in  
progress; expect a suboptimal rate of about 17 Mnodes/sec if you  
choose to run OGR.

You are welcome to download this pre-release client from our web site  
at http://www.distributed.net/download/prerelease.php. Please note  
that this client expires in 2 weeks, when we plan to release a new  
version including optimized OGR cores.

We thank you for your continuing support. Moo! ]:8)

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Mike McDonald | 7 Aug 11:23 2007
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Re: [Announcement] Beta client for the PlayStation 3

On Aug 7, 2007, at 4:54 AM, Décio Luiz Gazzoni Filho wrote:

> The PlayStation 3 is here. Perhaps you know somebody running
> Folding <at> Home on theirs? We couldn't sit idle. Our crack team of
> programmers has ported dnetc to the PlayStation 3 platform, complete
> with optimized RC5-72 assembly code for record-breaking speed.

Is there any news as far as updating OS X clients?

Pax,

Mike McDonald
On OS X

Jeep--the official H2 recovery vehicle.

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david fleischer | 11 Aug 10:39 2007
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Re: [Announcement] Beta client for the PlayStation 3

That's great! When are we going to see a bump in the statistics?
The Cell processor comes with 8 floating-point "co-processors",
How does this help RC-5?
Can you explain a little bit what was the code implementation
strategy?

----- Original Message ----
From: Décio Luiz Gazzoni Filho <decio@...>
To: D.net Discussion <rc5@...>
Sent: Tuesday, August 7, 2007 11:54:17 AM
Subject: [RC5] [Announcement] Beta client for the PlayStation 3

Dear friends,

The PlayStation 3 is here. Perhaps you know somebody running  
Folding <at> Home on theirs? We couldn't sit idle. Our crack team of  
programmers has ported dnetc to the PlayStation 3 platform, complete  
with optimized RC5-72 assembly code for record-breaking speed.

We really mean it: we have measured the PlayStation 3 processing  
RC5-72 work units at close to 170 Mkeys/sec, easily making this the  
fastest hardware platform our client has been ported to.  This is  
more than 22 times faster than a computer with a Pentium 4 processor  
running at the same clock speed as the PS3's Cell processor. Although  
OGR is enabled on this build, work on optimized OGR cores is in  
progress; expect a suboptimal rate of about 17 Mnodes/sec if you  
choose to run OGR.

You are welcome to download this pre-release client from our web site  
at http://www.distributed.net/download/prerelease.php. Please note  
(Continue reading)


Gmane