Re: [Building Sakai] melete on 2.8 - no wysiwig
Charles Hedrick <hedrick <at> rutgers.edu>
2012-02-01 15:56:39 GMT
Here's a half-baked fix. You still get the error message but it works. The error message is generated by
webapps/jsf-resource/inputRichText/sakai-htmlarea.js, which has a bad check for whether the editor
is supported. It requires a version of Firefox that is newer than the one emulated by Safari.
Unfortunately I haven't had time to figure out why this fix works. It removes the Sferyx setup code and adds
the CKeditor setup code. That CKeditor code should be called by saki:inputRichText, but is not. My
suspicion is that the wrong version of sakai:inputRichText is being used somehow.
On Jan 18, 2012, at 7:08 AM, David Horwitz wrote:
> Not seeing any error from the browser or in firebug which is odd - have
> a feeling the js is not loaded at all.
>
> D
>
> On 01/18/2012 01:01 PM, Steve Swinsburg wrote:
>> On the site is says to have a space in the name, as you found. Can you check for any Javascript errors in the
browser, since you are getting something partially working now?
>>
>> cheers,
>> Steve
>>
>>
>>
>> On 18/01/2012, at 8:02 PM, David Horwitz wrote:
>>
>>> Thanks that helped me in the right direction, but it does look like some
>>> code change is needed to make this wok
I'll ping the longsite folks
>>> to see i'f they'lle share what they did.
>>>
>>> it seems that setting:
>>>
>>> melete.wysiwyg.editor=FCK Editor
>>>
>>> (not what bellow) Gives you at least a plain text window ....
>>>
>>> D
>>>
>>>
>>>
>>>
>>> On 01/17/2012 11:08 PM, Regan, Alan wrote:
>>>> Hi, David.
>>>>
>>>> When we were planning for our Sakai 2.8 implementation over the summer (and jumping to CKEditor
early), we ran into this situation. Our hosting partner, Longsight, was able to put in the fix. I provide
the information that I received below... and hope you can decipher it. I am not a programmer, so I can't
provide more assistance. But I'm sure others on the list can jump in, if necessary.
>>>>
>>>> Here is what the Etudes rep sent about text editors in Sakai for Melete:
>>>> "Melete uses<sakai:inputRichText> tag to integrate with old FCK Editor. If Sakai has updated this
tag to integrate with CKEditor then Melete is in place. For this sakai tag, Joshua Ryan helped us in
creating a connector to open editor's image and file picker in meleteDocs collection. This work is in
textarea project under sakai."
>>>>
>>>> *****
>>>>
>>>> Here is what our Longsight rep reported after they made changes that fixed the issue:
>>>> " I just overrode the Melete default of the commercial Sferyx editor in the sakai.properties. I am now
seeing the CKEditor in dev."
>>>>
>>>> *****
>>>>
>>>> I hope something here at least points you in the right direction!
>>>>
>>>> Sincerely,
>>>>
>>>> Alan Regan, MFA
>>>> Manager, Technology and Learning
>>>> Information Technology
>>>> Pepperdine University
>>>> (310) 506-6756
>>>>
>>>>
>>>>
>>>> -----Original Message-----
>>>>
>>>> Date: Tue, 17 Jan 2012 15:44:11 +0200
>>>> From: David Horwitz<david.horwitz <at> uct.ac.za>
>>>> Subject: [Building Sakai] melete on 2.8 - no wysiwig
>>>> To: sakai-dev<sakai-dev <at> collab.sakaiproject.org>
>>>> Message-ID:<4F157B2B.6010803 <at> uct.ac.za>
>>>> Content-Type: text/plain; charset=WINDOWS-1252; format=flowed
>>>>
>>>> Hi all,
>>>>
>>>> We've just discovered on our 2.8 installation that Melete seems not to work. When selecting the option
to enter text in the editor the editor is not shown (the page updates but there is no editor visible). We're
using CKEditor but I've tried setting:
>>>>
>>>> melete.wysiwyg.editor=FCKeditor
>>>>
>>>> To no avail. Has anyone hit this issue?
>>>>
>>>> Regards
>>>>
>>>> David
>>>>
>>>>
>>>>
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