1 Oct 2006 08:05
Re: Has anyone actually seen/used a cell system?
Andrew Shewmaker <agshew <at> gmail.com>
2006-10-01 06:05:52 GMT
2006-10-01 06:05:52 GMT
On 9/19/06, J.A.Delcorso <at> larc.nasa.gov <J.A.Delcorso <at> larc.nasa.gov> wrote: > If this has already been discussed on the list, a pointer > to the thread would be appreciated! > > Looking over the list I found a couple references to the > IBM cell processors being used in PS3. Has anyone had a > chance to actually use/test one of these systems yet? > Considering that the PS3 is supposed to be competing with > the XBOX 360 and the Wii, I assume that it's out, or that > someone has actually used one of these systems. > > Can anyone point me to a url, or tell me what their > experience is with this technology? Is it as fast as > it's purported to be? Apparently RedHat is developing > EL 4.3 to run on the system? > > Any input is appreciated, People in Stanford's graphics lab are doing promising work making the Cell easier to program. They have been busy creating a programming language called Sequoia that focuses on memory hierarchies. A programmer defines a task that recursively decomposes the input data until it reaches the bottom of the memory hierarchy, where it runs an optimized kernel. The runtime environment uses a specification of the memory hierarchy for the generic PC cluster, Cell Blade Server, etc. In the case of a cluster, the runtime is built on top of MPI. In the case of a Cell Blade Server, the runtime manages task(Continue reading)
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